Game Theory: Race to 15 (for Kindergarten, but also for 1-6)

Since Magic Squares are a little too advanced for most kindergarteners, I developed a lesson using game theory. The rules for Race to 15 are as follows:

 

there are 9 cards numbered 1-9 (you can use the ace, 2, 3, 4, 5, 6, 7, 8 and 9 from a deck of cards or you can cut out the numbers 1-9 below).

place the 9 cards face up.

2 players take turns picking up cards one at a time until one player has 3 cards that add up to exactly 15. 

the player with exactly three cards that add up to 15 has won the game (two, four, or five cards that add up to 15 will not win; getting three cards that add up to more than 15 also will not win).

is it possible for two good players to ever have a winner?

 

The attached pdf entitled Game Theory: Race to 15 contains the rules as well as 9 cards that can be cut out to play the game.

 

 

We also used the second page of that pdf with 3 x 3 grids to have the children write down the numbers 1-9 in random order. Then I had the children practice adding each row, column and both diagonals. These are 8 separate sums. They can try this many different ways. If they are feeling ambitious, they should write down the numbers 1-16 in the 4 x 4 grid and 1-25 in the 5 x 5 grid. Then they should add up each row (horizontally), each column (vertical), and both diagonals.

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Game_Theory_--_Race_to_15.pdf106.52 KB